Demos update (SpaceInvaders demo)

-added new sprites
-added new functions to vectors
-fixed rendering rotated sprites
-small performance improvement and some bug fixes
-added animations support
-bullets get initial velocity from parent
-added partiles for fire from gun and explosion of enemies
This commit is contained in:
Mergul 2020-05-19 20:27:18 +02:00
parent 6c3c803d1e
commit 0b924ae77c
7 changed files with 411 additions and 34 deletions

View file

@ -285,7 +285,7 @@ struct ParticleSystem
{
uint length;
@readonly Entity[] entities;
@readonly CParticle[] particle;
CParticle[] particle;
}
void onUpdate(EntitiesData data)